Launch the app on the Simulator.

Once testing is successful, Windmill will give you the option to Launch the app on the Simulator. Just a keystroke away; ⌘L.

Install the app on the Simulator.

Windmill builds your app each time you make a change.

Simply drag the Application bundle from Windmill onto the Simulator window to install it.

Install your app on a simulated device

Install the app on a device.

Windmill stores your project’s IPA file for the last commit you’ve made. Simply drag and drop the IPA to the “Devices and Simulators” window to install it on a registered device.

Pair a wireless device with Xcode to effectively beam your app over to test devices.

Upload an app to iTunes Connect.

Windmill stores your project’s archive for the last commit you’ve made.

You can choose to keep it in the “Archives Organiser” to prepare for a public beta using TestFlight or a release through the App Store.